Planning

Start by practising "stop and think" when dummy comes down. Always give yourself at least 30 seconds to think about how the play might go — which suits you plan to play, and why. Through experience we learn to spot dangers and opportunities before it's too late, but the key skill is built through routine: develop a habit of planning, and an awareness that playing too quickly without a plan — particularly at trick 1 — can be very costly.

"Take your time at trick 1 and make a plan — even a mediocre plan is a good start."

Practise planning in the trainer
Interactive practice hands

Work through it

  1. 1
    Declarer Play Basics: Build a Plan at Trick OneAdvanced
  2. 2
    Counting Losers: Plan the Hand and Spot Hidden Dangers EarlyAdvanced
  3. 3
    Declarer Practice: Plan Before You PlayAdvanced
  4. 4
    Declarer Practice: Timing and EntriesAdvanced
  5. 5
    Have a Backup Plan: Recover When Plan A FailsAdvanced
  6. 6
    Take Every Chance: Create Extra Tricks Before Defence SettlesAdvanced
More declarer topics