Drury Convention in Bridge: The Passed Hand Raise

By Paul Dalley · Updated

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Drury is a convention that is used by a passed hand, to show a maximum raise.

Its important to note, that since we need to be a passed hand, it will only happen when partner opens in 3rd or 4th seat.

When it applies

Partner opens in 3rd seat
Partner opens in 4th seat

Related: Third Seat Openings: Practical Aggression

A typical auction

2♣ is completely artificial, showing nothing about clubs, it shows - A maximum raise for a passed hand, about 9-11.

(It should make sense that it is not natural, you have passed so would not have enough to bid 2 over 1).

Opener's rebids: two ways to play it

After 2♣, opener has 2♦ as artificial. There are two ways to play this

Option 1

Responses to drury 2♣
2♦A very bad opening, sub minimum (A 3rd seat light opening, if that is your partnership style)
2MA decent hand, respectable opening bid, but not planning on bidding game. This gives responder the right to bid game if they have a very good hand, for example 4 card support and a maximum.
Example 1

Opener has shown a decent hand, it is passable but offering responder the chance to bid game if they wish

Example 2

Opener is saying that they have a terrible hand, sub minimum hand that they have decided to open in third seat!

Option 2: Reverse Drury

The exact other way around (sometimes known as reverse drury - though it is very common)

Responses to drury 2♣
2♦A decent hand, respectable opening bid, but not planning on bidding game. This gives responder the right to bid game if they have a very good hand, for example 4 card support and a maximum.
2MThe bad hand, sub minimum.

Staying at the two level

If partner shows a good hand, it does not mean we have to go past the two level, for example this will be a common auction, lets say we are using option 2.

Opener has shown a reasonable opening hand, but nothing overly special. Just basically saying that it is a real hand and not a light 3rd seat shenanigan. Yet, as responder you can still just leave it at the 2 level without an exceptional hand. You probably have a combined 23-24 points and do not need to push game, without any special distribution.

Overall recommendation

Overall recommendation

I use Drury, but I think you can live without it if you don't like it or are not confident with it, or think you may forget it.

Some people forget they are playing it - The way to remember it is to be alert when partner opens 3rd seat, remember they could be light - so that should trigger you to remember that you are playing Drury! Also, if you can remember that responding 2 over 1 (by a passed hand) is unlikely or impossible, so therefore it is artificial.

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